This chapter is about the vector equation for one particle. Concepts and applications include ballistics and planetary motion. The differential equations of motion are set up in cartesian coordinates and integrated either numerically, or for special simple cases, by hand. Constraints, forces from ropes, rods, chains, floors, rails and guides that can only be found once one knows the acceleration, are not considered.




The previous chapter was about particles that move in a straight line. Now we will consider particles that move in more complicated ways. More specifically, in this chapter we will consider the curving motion of a single particle using cartesian coordinates. We will be able to calculate the path of a hit baseball (perhaps taking account of air friction), a satellite, or a bungee jumper.
The key tool is, in Newton’s words,
“Any change of motion is proportional to the force that acts, and it is made in the direction of the straight line in which that force is acting.”
Realizing that the quantification of motion is the product of mass and velocity, and that the rate of change of velocity is acceleration, in modern language we could rephrase Newton’s law as:
‘the net force on a particle is its mass times its acceleration.’
Informally we think ‘force causes motion in the direction of the force’. Then, thinking more carefully we fill in the details that in this context ‘motion’ means acceleration and that the amount of force needed for a given acceleration is also proportional to the mass.
You can also think of as a special case of the more general principle of linear momentum balance (LMB) for a system, where the system of interest is just a single particle. If we start with the general form of LMB given in the front cover, and discussed in general terms in chapter 1, we get:
| Linear momentum balance for any system | |||||
| for a system of particles | |||||
| for one particle |
If we define to be the net force on the particle () then linear momentum balance becomes ‘Newton’s second law’,
| (12.1) |
Does force cause acceleration or is it the other way around? Whether force causes acceleration or acceleration necessitates force is a question of causality. This is a philosophical question that has no consequence when doing calculations. All that shows up in the math, and in any problem solution, is that when there is a net force there is acceleration of mass, and when there is acceleration of mass there is a net force. When a car crashes into a pole there is a big force and a big deceleration of the car. You could think of the force on the bumper as causing the car to slow down rapidly. Or you could think of the rapid car deceleration as necessitating a force. It is only a matter of personal taste because in both cases the same eqn. (12.1) applies. Equations don’t have a ‘cause’ side and a ‘result’ side (If does cause or does cause ?).
What is acceleration? If is the position of a particle relative to some origin, the particle’s acceleration is
As for scalars, one or two dots over a vector is a short hand notation for the first or second time derivative. In the next section we’ll explain how to take the derivative of a vector. As explained in box 12 the vector differentiation has to be done using an appropriate coordinate system.
Box 12.1 Newton’s laws are accurate in a Newtonian reference frame
Acceleration is calculated from position using a particular coordinate system. For our purposes here, a coordinate system is also a reference frame. The calculation of acceleration of a particle depends on how the coordinate system itself is moving. So the simple equation
has as many different interpretations as there are differently moving coordinate systems (and there are an infinite number of those). In each different coordinate system, the coordinates of a given particle are different from the coordinates in another system. And the calculated accelerations are also different. Sir Isaac Newton was sitting on earth contemplating position relative to the ground at his feet when he noticed that his second law accurately described things like falling apples. So the equation is valid using coordinate systems that are fixed to the earth. Well, not quite. Isaac noticed that the motion of the planets around the sun only followed his law if the acceleration was calculated using a coordinate system that was still relative to ‘the fixed stars.’ With a fixed-star coordinate system you calculate slightly (about 0.25% ) different accelerations for things like falling apples than you do using a coordinate system that is stuck to the earth. And nowadays when astrophysicists try to figure out how the laws of mechanics explain the shapes of spiral galaxies, they realize that none of the so-called ‘fixed stars’ are so totally fixed. They need even more care to pick a coordinate system where eqn. (12.1) is accurate.
Despite all this confusion, it is generally agreed that no matter where you are there exists some coordinate system for which Newton’s laws are incredibly accurate.
Further, once you know one ‘good’ coordinate system you know many others. Any system which translates (has no relative rotation) with constant velocity relative to a ’good’ system is also a ‘good’ system. Why? Because the difference between the accelerations measured in the two frames is the relative acceleration of the frames, which is zero. Mechanics is the same on a constant velocity train or plane as on a stationary plane or train. Any reference frame in which Newton’s laws are accurate is called a ewtonian reference frame. Sometimes people also call such a frame a ixed frame, as in ‘fixed to the earth’ or ‘fixed to the stars’. But a Newtonian frame could also be ‘fixed’ to a constant velocity train or plane.
For most engineering purposes a coordinate system attached to the ground under your feet is a good approximation to a ewtonian frame. Fortunately. Or else apples would fall differently. Imagine Newton’s apple having fallen on some crazy curved path leaving Newton confounded and the subject of mechanics still a mystery. The fall of apples, both in Newton’s day and now, is well predicted using Newton’s laws and treating the ground as a ewtonian frame. However, if you are interested in trajectory control of satellites, you need to use something more like the ‘fixed stars’ as your (even more accurate) Newtonian reference frame in order to make accurate predictions using Newton’s laws.
From here to the end of the book most of our calculations will involve vector-valued functions of time.
For example, the vectors linear momentum and angular momentum have a central place in mechanics. Evaluating them depends, in turn, on understanding the relation between position , and its rate of change, called velocity . We also need to know the relation between velocity and its rate of change, the acceleration .
What do we mean by the rate of change of a vector? The rate of change of any quantity, including a vector, is the ratio of the change of that quantity to the amount of time that passes, for very small amounts of time. ††margin: As you should remember from Calculus, these words really describe the average rate of change over the time interval. Only in the mathematical limit, as the time interval approaches zero, is the ratio of “amount of change over the time interval” not just approximately, but exactly, the instantaneous rate of change.
The notation for the rate of change of a vector is
Or, in the short hand ‘dot’ notation invented by Newton for just this purpose, . The definition of the derivative or is the same as for anything else,
where the top of the fraction is the change in and the bottom is the change in . Underlying most dynamics calculations are derivatives of . But we also sometimes need to take derivatives of linear momentum , angular momentum and some other quantities (e.g., the angular velocity of a rigid object). But all of these quantities somehow depend on the derivatives of .
A simple way to think about vector derivatives is with cartesian coordinates. A moving point has a location , relative to the origin of a ‘good’ (i.e., ewtonian) reference frame as shown in fig. 12.5, which can be written as:
So velocity is the derivative of . Since the base vectors , , and are constant, differentiation to get velocity and acceleration is simple:
The idea is illustrated in fig. 12.6. Let’s take
We can apply the definition of derivative and find
thus showing the palatable result that
the components of the velocity vector are the time derivatives of the components of the position vector.
(Beware. Later in the book we will use base vectors that change in time, such as polar coordinate base vectors, path basis vectors, or basis vectors attached to a rotating frame. For these vectors the components of the vector’s derivative will not be the derivatives of its components. See box 12.1.)
Figure 12.7 shows a particle P’s path, its position at a sequence of times. The position vector is the arrow from the origin to a point on the curve, a different point on the curve at each instant of time. The velocity at time is the rate of change of position at that time, .
Example: Given position as a function of time, find the velocity.
Given that the position of a point is:
with and given constants what is the velocity (a vector) at a given time ?
First we note that the components of have been given implicitly as
Then we find the velocity by differentiating each of the components with respect to time and re-assembling as a vector to get
Now we evaluate this expression with the given values of and .
Are position, velocity and acceleration all parallel? Sometimes this is a right intuition. For example, after some time has passed the change in position is exactly the average velocity times the elapsed time. And the change in velocity is exactly the average acceleration times the elapsed time. So in the long run, if something accelerates in some more-or-less constant direction then the position will change in that same direction. But actually, at any instant in time, position, velocity and acceleration are basically unrelated.
Example: Position, velocity and acceleration can be mutually orthogonal.
Here is a motion where, at least at one instant in time, the position, velocity, and acceleration are mutually orthogonal as in fig. 12.8.
For example, look at the path in fig. 12.9.
At the point where the path intersects the axis the position relative to the origin is in the direction, the velocity is tangent to the path in the direction and the acceleration is at least partially up, in the direction.
Working this out with equations, if we take the position as a function of time to be
we can calculate the velocity and acceleration by differentiation as
So, at ,
The dot products between , and are: , , and , so these vectors are mutually orthogonal at the instant marked.
(Aside: Why is there a in this example? Answer: no reason, we could have used just as well.)
In constant rate circular motion position (relative to the circle’s center) and velocity remain perpendicular for all time, and so do velocity and acceleration. However, the directions of position, velocity and acceleration are not arbitrary. For example, there is no motion where position, velocity and acceleration are exactly mutually orthogonal for an extended time. Imagine a slender circular cone. If position is measured relative to the apex of the cone then constant-rate circular motion about the base of the cone almost has position, velocity and acceleration mutually orthogonal for all time. But position and acceleration are only exactly orthogonal in the limit as the cone becomes infinitely slender.
We know three ways to multiply vectors: multiplying a vector by a scalar, taking the dot product of two vectors, and taking the cross product of two vectors (please review Chapter 2). Because all of these quantities might be functions of time we need to know how to differentiate products. It’s simple. All three kinds of vector multiplication obey ‘the product rule’ that you learned in freshman calculus.
The proofs of these identities are the same as the proof used for scalar multiplication, it follows from the definition of derivative (above) and the elimination of terms with as negligible compared to terms with just in the limit .
Example: Derivative of a vector of constant length.
Assume a vector has constant length so
so, differentiating and using the product rule, working from left to right:
Because we then know that .
That is, for any vector that has constant length, its rate of change is perpendicular to itself. This is a useful fact to remember about time-varying constant-magnitude vectors, especially time-varying unit vectors.
To make this more intuitive, imagine a dog on a taut fixed-length leash anchored to the ground. The length of the leash is the magnitude of the position vector , from ground-to-neck, and is constant. So our result is obvious, the neck can only move with a velocity that is tangent to the circle that the neck moves on because the tangent of a circle is orthogonal to the radius.
In 3D, space-dogs on taut leashes can only move tangent to the sphere they are stuck on . And, intuitively again, all tangents to the surface of a sphere are orthogonal to the radius of the sphere at that point.
Isaac Newton wondered how the planets move around the sun. By applying his equation , his law of gravitation, his calculus, and his inimitable geometric reasoning, he learned a lot about the moon and the planets. After you learn the material in this section you will know enough to reproduce many of Newton’s calculations. You won’t need to be a Newton-like genius to solve Newton’s differential equations. You can solve them on a computer. And you can use the same computer approach to find motions that Newton could never find, say the trajectory of a projectile with a realistic model of air friction. In this chapter, the basic recipe is this: ††margin: Eventually you may gain the math skills to shortcut this brute-force numerical approach, at least for some simple problems. But for most problems, even math geniuses use the numerical approach here.
In some sense it’s that simple.
A sure-fire recipe. Here’s how to find the motion of a particle:
Draw a free-body diagram of the particle,
Find the forces on the particle in terms of its position, velocity and time. External forces (external forces might come, for example, from a spring, dashpot, gravity, or air friction),
Write the linear momentum balance equation for the particle (translation: write ).
Break the vector equation into components to make 2 or 3 2nd order scalar ODEs, in 2 or 3 dimensions, respectively.
Write the or 2nd order ODEs in first order form. You now have or first order ordinary differential equations (for a 2 or 3 dimensional problem, respectively).
Write these first order equations in standard form, with all the time derivatives on the left hand side.
Feed these equations to the computer, substituting values for the various parameters and appropriate initial conditions.
Plot some aspect(s) of the solution and
Use the solution to help you find errors in your formulation, and
Interpret the solution so that it makes sense to you and increases your understanding of the system of study.
Instantaneous dynamics. Some problems are even easier, problems of the instantaneous dynamics type. They use the equations of dynamics but do not track the motion over time.
Example: Knowing the forces find the acceleration.
Say you know the forces on a particle at some instant in time, say and , and you just want to know the acceleration at that instant. The answer is given directly by linear momentum balance as
Sometimes this ‘instantaneous’ dynamics, with the motion given and the forces to be determined, is called ‘inverse dynamics’. The inside back cover of the book compares the solution methods for instantaneous dynamics to those where differential equations need be solved.
Analytic solution. Some problems involving motion are simple and you can determine almost all you want to know with pencil and paper. You can bypass the whole computer recipe above.
Example: Parabolic trajectory of a projectile
If we assume a constant gravitational field, neglect air drag, and take the direction as up the only force acting on a projectile is . Thus the “equations of motion” (linear momentum balance) are
Taking the dot product of this equation with and (equivalent to taking the and components) we get the following two differential equations,
which are decoupled and have the general solution
which is a parametric description of all possible trajectories. By making plots or by using simple algebra you could convince yourself that these trajectories are parabolas for all possible and . That is, neglecting air drag, the predicted trajectory of a thrown ball is a parabola.
Some other special problems turn out to be easy, although you might not recognize such problems at first glance.
Example: Mass tethered by a zero-length spring
Imagine a massless spring whose un-stretched length is zero (See page 7.1 in section 7.1 for a discussion of zero length springs). Assume one end is connected to a pivot at the origin and the other to a particle. Neglect gravity and air drag. The force on the mass is thus proportional to its distance from the pivot and the spring constant and pointed towards the origin: . Thus linear momentum balance yields
Breaking into components we get
Thus the motion can be thought of as two independent harmonic oscillators, one in the direction and one in the direction. The general solution is
which is always an ellipse (special cases of which are a circle and a straight line).
Even with gravity and springs together some (only some) problems are easy.
Example: Mass hanging from a zero-length spring
If gravity in the direction is included in the above problem the solution is only changed by the addition of a constant to be:
Analytic methods sometimes just can’t do the job. Some problems are hard and can’t be solved without a computer.
Example: Trajectory with quadratic air drag.
For motions of things you can see with your bare eyes moving in air, the drag force is roughly proportional to the speed squared and opposes the motion. Thus the total force on a particle is , where is a unit vector in the direction of motion. So linear momentum balance gives
If we dot this equation with and we get
These are two coupled second order equations that are probably not solvable with pencil and paper. But they are easily put in the form of a set of four first order equations for direct numerical solution.
On the edge. Some problems are within the reach of advanced analytic methods, but might be easier to solve with a computer.
Example: Path of the earth around the sun.
Assume the sun is big and unmovable with mass and the earth has mass . Take the origin to be at the sun. The force on the earth is where is a unit vector pointing from the sun to the earth. So linear momentum balance gives
This equation can be solved with pencil and paper, Newton did it but many of us find it too tricky.
On the other hand the equations of motion for planetary trajectories are easily broken into components and then into a set of 4 ODEs which can be easily solved on the computer. Either by pencil and paper, or by investigation of numerical solutions, you will find that all solutions are conic sections (straight lines, parabolas, hyperbolas, and ellipses). The special case of circular motion is not far from what the earth does around the sun, what the moon does around the earth, and what most artificial satellites do around the earth.
If, given the time, the particle’s position and the particle’s velocity, you know the force on a particle, then you know
.
That means you can write as
where is known. This can, in turn, be written as two vector first order equations
| (12.2) | |||||
which are equivalent, written out long hand, to the 6 first order equations
| (12.3) | |||||
Given the position and velocity at some starting time, these equations can be integrated, sometimes by hand but generally on the computer, to give position and velocity as a function of time.
Example: Simple ballistics.
This is an example that can be solved with pencil and paper. A computer is not needed. It is the classic from high school and freshman physics. A particle has only one force on it, gravity. A free-body diagram is shown in fig. 12.10. Linear momentum balance gives
So
Integrating the last two of these equations and plugging the result into the first two we get:
More complicated examples are given in the samples on the following pages.
Box 12.2 The rate of change of a vector depends on reference frame
The time derivative of a vector can be found by differentiating each of its components. This calculation depended on having a reference frame, an imaginary piece of big graph paper, and a corresponding set of base (or basis) vectors, say , and . But there can be more than one piece of imaginary graph paper. You could be holding one, Jo another, and Tanya a third. Each could be moving their graph paper around and on each paper the same given vector would change in a different way.
As noted earlier, but for the special case of one frame moving at constant velocity (without rotation) with respect to another, the rate of change of a given vector is different if calculated in different reference frames.
For mechanics we have to differentiate vectors with respect to a Newtonian frame.
Because most often we use the “fixed” ground under us as a practical approximation of a Newtonian frame, we label a Newtonian frame with a curly script , for fixed. So, when being fussy about notation we will sometimes write
Even though the laws of mechanics are not valid in non-Newtonian frames, non-Newtonian frames are a useful aid with the understanding of the motion of and forces on systems composed of objects with complex relative motion. So eventually we need to understand frames that accelerate and rotate with respect to each other and with reference to Newtonian frames. Such non-Newtonian frames will be discussed in later chapters.
SAMPLE 12.1 Velocity and acceleration from derivative of position: The position vector of a particle is given as a function of time:
where .
Find the position, velocity, and acceleration of the particle at .
Find the change in the position of the particle between and .
Solution We are given,
Substituting the given values of the constants and in the equations above we get,
Answer:
The change in the position of the particle between the two time instants is,
| We already have ⇀ r at . We need to calculate ⇀ r at . | ||||
| Therefore, | ||||
Answer:
SAMPLE 12.2 Velocity and acceleration from position on a helix. Given that the position of a particle is
where and are constants, find
the velocity as a function of time,
the acceleration as a function of time,
a condition under which the acceleration vector is normal to the velocity vector.
Solution
The velocity:
Answer: =
The acceleration:
Answer:
The velocity vector and the acceleration vector will be orthogonal to each other if . Taking the dot product of the two vectors, we find,
Now, this dot product must be zero for all if is normal to . This is indeed the case if . Thus, the condition for orthogonality of and is .
Answer:
Note: The path is an elliptical helix with axis in the direction. The -component of velocity is constant so the acceleration is entirely in the plane. In fact, the acceleration vector points from the particle towards the axis of the helix.
SAMPLE 12.3 Position from velocity. Assume the expression for velocity of a particle is given: . Find the expressions for the and coordinates of the particle at a general time , if the initial coordinates at are (). Plot the path of the particle taking , , , , and .
Solution The position vector of the particle at any time is
We are given that
Now
Integrating both sides of the equation with appropriate limits, we get
Therefore,
and the () coordinates are
Answer:
Plugging in , , , , and taking 20 points between to , we compute the values of and and plot them to get the path of the particle. The plot is shown in fig. 12.14 with a few intermediate positions marked on the path.
Comments: From the and coordinates, it is possible to get the equation of the path of the particle by eliminating the time from the two equations. From the expression for , we get . Substituting this expression for in the equation for , we get,
which is the equation of the path. From this equation it should be clear that the path is parabolic. It is easier to see this if you shift the origin to () and use the new coordinates and . Then, in terms of the new coordinates, the path becomes,
SAMPLE 12.4
Acceleration of a point mass in 3-D. A ball of mass is being pulled by three strings as shown in Fig. 12.15. The tension in each string is . Find the acceleration of the ball.
††margin:
Solution The forces acting on the body are shown in the free-body diagram in Fig.12.16. From geometry:
The balance of linear momentum for the ball gives
| (12.4) | |||||
Answer:
SAMPLE 12.5 Projectile motion with air drag. A projectile is fired into the air at an initial angle and with initial speed . The air resistance to the motion is proportional to the square of the speed of the projectile. Take the constant of proportionality to be . Find the equations of motion of the projectile in the horizontal and vertical directions assuming the air resistance to be in the opposite direction of the velocity.
Solution
The free-body diagram of the projectile is shown in the figure at some constant during motion. At the instant shown, let the velocity of the projectile be where
Then the force due to air resistance is
Now applying the linear momentum balance on the projectile, we get
| (12.5) |
Noting that , and dotting both sides of eqn. (12.5) with and we get
Rearranging terms and carrying out the dot products, we get
Substituting these expressions in to the equations for and we get
Answer:
For initial conditions we could use
Note that changes with time. We can express in terms of and . We can calculate the slope of the trajectory from
SAMPLE 12.6 Trajectory of a food-bag. In a flood hit area relief supplies are dropped in a bag from a helicopter. The helicopter is flying parallel to the ground at and is above the ground when the package is dropped. How much horizontal distance does the bag travel before it hits the ground? Take the value of , the gravitational acceleration, to be . Ignore air drag.
Solution
You must have solved such problems in elementary physics courses. Usually, in all projectile motion problems the equations of motion are written separately in the and directions, realizing that there is no force in the direction, and then the equations are solved. Here we show you how to write and keep the equations in vector form all the way through.
The free-body diagram of the bag during its free flight is shown in Fig. 12.19. The only force acting on the bag is its weight. Therefore, from the linear momentum balance for the bag we get
Let us choose the origin of our coordinate system on the ground exactly below the point at which the bag is dropped from the helicopter. Then, the initial position of the bag . The fact that the bag is dropped from a helicopter flying horizontally gives us the initial velocity of the bag:
So now we have a 2nd order differential equation (from linear momentum balance ):
with two initial conditions:
which we can solve to get the position vector of the bag at any time. Since the basis vectors and do not change with time, solving the differential equation is a matter of simple integration:
| (12.6) |
and integrating once again, we get
| (12.7) | |||||
where and are constants of integration and are vector quantities. Now substituting the initial conditions in eqn. (12.6) and eqn. (12.7) we get
Therefore, the solution is
So how do we find the horizontal distance traveled by the bag from our solution? The distance we are interested in is the -component of , i.e., . But we do not know . However, when the bag hits the ground, its position vector has no -component, i.e., we can write where is the distance we are interested in. Now equating the components of with the obtained solution, we get
Solving for from the second equation and substituting in the first equation we get
Answer:
Comments: Here we have tried to show you that solving for position from the given acceleration in vector form is not really any different than solving in scalar form provided the unit vectors involved are fixed in time. As long as the right hand side of the differential equation is integrable, the solution can be obtained. If the method shown above seems too “mathy” or intimidating to you then follow the usual scalar way of doing this problem.
From the linear momentum balance, , writing the acceleration as and equating the and components from both sides, we get
Now using the formula for distance under uniform acceleration from Chapter 3, , in both and directions, we get
Substituting for in the equation for we get
as above.
SAMPLE 12.7 Cartoon mechanics: The cannon. It is sometimes claimed that students have trouble with dynamics because they built their intuition by watching cartoons. This claim could be rebutted on many grounds.
Students don’t have trouble with dynamics! They love the subject.
Nowadays many cartoons are made using ‘correct’ mechanics, and
the cartoons are sometimes more accurate than the pedagogues anyway.
Problem: What is the path of a cannon ball? In the cartoon world the cannon ball goes in a straight line out the cannon then comes to a stop and then starts falling. Of course a good physicist knows the path is a parabola. Or is it?
Solution The drag force on a cannon ball moving through air is approximately proportional to the speed squared and resists motion. Gravity is approximately constant. Then
So the linear momentum balance gives
Solving these equations numerically with reasonable values ††margin: To be precise, if the launch speed is much faster than the ‘terminal velocity’ of the falling ball. of and gives
which is closer to a cartoon’s triangle than to a naive physicist’s parabola.
12.1.1 Given find
.
12.1.2 A particle of mass = travels in space with its position known as a function of time, . At , find the particle’s
velocity and
acceleration.
12.1.3 A particle of mass travels in the -plane with its position known as a function of time, . At , find the particle’s
velocity and Answer: .
acceleration, and Answer: .
draw the three vectors.
12.1.4 The velocity of a particle of mass on a frictionless surface is given as . If the displacement is given by , find (a) the distance traveled by the mass in 2 seconds and (b) a unit vector along the displacement.
12.1.5 If and , with , , and as constants, find . Answer:
12.1.6 For and , write the vector equation as three scalar equations (i.e., find , , and ).
12.1.7 Find given that and , and that is a constant , is a constant , and is a constant .
12.1.8 Let , where , and are constants. If , find .
12.1.9 On a smooth circular helical path the velocity of a particle is . If , find .
12.1.10 A particle travels on a path in the -plane given by . where . What are the velocity and acceleration of the particle in cartesian coordinates when ?
12.1.11 The position of a particle is given by . What are the velocity and acceleration of the particle as functions of time? Draw the path of the particle and show the vectors and at . Answer: , .
12.1.12 A particle travels on an elliptical path given by with constant speed . Find the velocity of the particle when and in terms of , , and .
12.1.13 A particle travels on a path in the -plane given by . Make a plot of the path. It is known that the coordinate of the particle is given by . What is the rate of change of speed of the particle? What angle does the velocity vector make with the positive axis when ?
12.1.14 A particle starts at the origin in the -plane, and travels only in the positive quadrant. Its speed and coordinate are known to be and , respectively. What is in cartesian coordinates? What are the velocity, acceleration, and rate of change of speed of the particle as functions of time? What kind of path is the particle on? What is the distance of the particle from the origin and its velocity and acceleration when ?
12.1.15 For a particle, . Two forces and act on a mass P as shown in the figure. P has mass . The acceleration of the mass is somehow measured to be .
Write the equation
in vector form (evaluating each side as much as possible).
Write the equation in scalar form (use any method you like to get two scalar equations in the two unknowns and ).
Write the equation in matrix form.
Find and by the following methods:
from the scalar equations using hand algebra,
from the matrix equation using a computer, and
from the vector equation using a cross product.
12.1.16 Three forces, , and , where , act on a body with mass . The acceleration of the body is . Write the equation as scalar equations and solve them (most conveniently on a computer) for , and .
12.1.17 In three-dimensional space with no gravity a particle with at A is pulled by three strings which pass through points B, C, and D respectively. The acceleration is known to be . The position vectors of B, C, and D relative to A are given in the first few lines of code below. Complete the pseudo-code to find the three tensions. The last line should read T = ... with T being assigned to be a 3-element column vector with the three tensions in Newtons. [ Hint: If x, y, and z are three column vectors then A=[x y z] is a matrix with x, y, and z as columns.]
% Incomplete PSEUDO-CODE file
m = 3;
a = [ 1 2 3]’;
~
rAB = [ 2 3 5]’;
rAC = [-3 4 2]’;
rAD = [ 1 1 1]’;
uAB = rAB/(magnitude of rAB);
.
.
.
T =
12.1.18 A block of mass 100 kg is pulled with two strings AC and BC. Given that the tensions and , find the magnitude and direction of the acceleration of the block. [ ]
12.1.19 Neglecting gravity, the only force acting on the mass shown in the figure is from the string. Find the acceleration of the mass. Use the dimensions and quantities given. Recall that is a pound force, is a pound mass, and . Use . Note also that .
12.1.20 Three strings are tied to the mass shown with the directions indicated in the figure. They have unknown tensions , , and . There is no gravity. The acceleration of the mass is given as .
Given the free-body diagram in the figure, write the equations of linear momentum balance for the mass.
Find the tension . Answer:
12.1.21 An object C of mass is pulled by three strings as shown. The acceleration of the object at the position shown is .
Draw a free-body diagram of the mass.
Write the equation of linear momentum balance for the mass. Use ’s as unit vectors along the strings.
Find the three tensions , , and at the instant shown. You may find these tensions by using hand algebra with the scalar equations, using a computer with the matrix equation, or by using a cross product on the vector equation.
12.1.22 Particle moves on a strange path. Given that a particle moves in the plane for obeying
where and are the horizontal distance in meters and is measured in seconds.
Accurately plot the trajectory of the particle.
Mark on your plot where the particle is going fast and where it is going slow. Explain how you know these points are the fast and slow places.
12.1.23 Computer question: What’s the plot? What’s the mechanics question? Shown are shown some pseudo computer commands that are not commented adequately, unfortunately, and no computer is available at the moment.
Draw as accurately as you can, assigning numbers etc, the plot that results from running these commands.
See if you can guess a mechanical situation that is described by this program. Sketch the system and define the variables to make the script file agree with the problem stated.
12.1.24 A particle is blown out through the uniform spiral tube shown, which lies flat on a horizontal frictionless table. Draw the particle’s path after it is expelled from the tube. Defend your answer.
12.1.25 Bungy Jumping. In a relatively safe bungy jumping system, people jump up from the ground while being pulled up by a rope that runs over a pulley at O and is connected to a stretched spring anchored at B. The ideal pulley has negligible size, mass, and friction. For the situation shown the spring AB has rest length and a stiffness of . The inextensible massless rope from A to P has length , the person has a mass of . Take O to be the origin of an coordinate system aligned with the unit vectors and
Assume you are given the position of the person and the velocity of the person . Find her acceleration in terms of some or all of her position, her velocity, and the other parameters given. Then use the numbers given, where supplied, in your final answer.
Given that bungy jumper’s initial position and velocity are and write computer commands to find her position at .
Find the answer to part (b) with pencil and paper (that is, find an analytic solution to the differential equations, a final numerical answer is desired).
Conceptual setup for a bungy jumping system.
12.1.26 A softball pitcher releases a ball of mass upwards from her hand with speed and angle from the horizontal. The only external force acting on the ball after its release is gravity.
What is the equation of motion for the ball after its release?
What are the position, velocity, and acceleration of the ball?
What is its maximum height?
At what distance does the ball return to the elevation of release?
What kind of path does the ball follow and what is its equation as a function of ?
12.1.27 Find the trajectory of a not-vertically-fired cannon ball assuming the air drag is proportional to the speed. Assume the mass is , , the drag proportionality constant is . The cannon ball is launched at at a 45 degree angle.
Draw a free-body diagram of the mass.
Write linear momentum balance in vector form.
Solve the equations on the computer and plot the trajectory.
Solve the equations by hand and then use the computer to plot your solution.
Compare the two plots and comment on the differences, if any.
12.1.28 A baseball pitching machine releases a baseball of mass from its barrel with speed and angle from the horizontal. The only external forces acting on the ball after its release are gravity and air resistance. The speed of the ball is given by . Taking into account air resistance on the ball proportional to its speed squared, , find the equation of motion for the ball, after its release, in cartesian coordinates. Answer: Equation of motion: .
12.1.29 The equations of motion from problem 12.29 are nonlinear and cannot be solved in closed form for the position of the baseball. Instead, solve the equations numerically. Make a computer simulation of the flight of the baseball, as follows.
Convert the equation of motion into a system of first order differential equations. Answer: System of equations:
Pick values for the gravitational constant , the coefficient of resistance , and initial speed , solve for the and coordinates of the ball and make a plot of its trajectory for various initial angles .
Use Euler’s, Runge-Kutta, or other suitable method to numerically integrate the system of equations.
Use your simulation to find the initial angle that maximizes the distance of travel for the ball, with and without air resistance.
If the air resistance is very high, what is a qualitative description for the curve described by the path of the ball? Show this with an accurate plot of the trajectory. (Make sure to integrate long enough for the ball to get back to the ground.)
12.1.30 A particle of mass moves in a viscous fluid which resists motion with a force of magnitude , where is the velocity. Do not neglect gravity.
(easy) In terms of some or all of , , and , what is the particle’s terminal (steady-state) falling speed?
Starting with a free-body diagram and linear momentum balance, find two second order scalar differential equations that describe the two-dimensional motion of the particle.
(Challenge, long calculation) Assume the particle is thrown from with at a vertical wall a distance away. Find the height along the wall where the particle hits. (Answer in terms of some or all of , and .) [Hint: i) find and , ii) eliminate , iii) substitute . The answer is not tidy. In the limit the answer reduces to a sensible dependence on (The limit is also sensible.).]
(Challenge, computer simulation). Do a computer simulation of the problem and find the solution in your simulation. Choose non-trivial numbers for all constants. To get an accurate solution you need an accurate interpolation to find at what time the particle hits the wall.
12.1.31 Someone in a violent part of the world shot a projectile at someone else. The basic facts: Launched from the origin. Projectile mass = . Launch angle 30∘ above horizontal. Launch speed 172. Drag force with . Gravity .
Write and execute computer code to find the height at . [Hints: sketch of problem, FBD, write drag force in vector form, LMB, 1st order equations, numerical setup, find height at 1 s].
Estimate the height at using pencil and paper. An answer in meters is desired. [Hints: Assume is negligible. Good calculus skills are needed but no involved arithmetic is needed. . After you have found a solution check that the force of gravity is a small fraction of the drag force throughout the duration of one second of your solution.]
12.1.32 In the arcade game shown, the object of the game is to propel the small ball from the ejector device at in such a way that it passes through the small aperture at and strikes the contact point at . The player controls the angle at which the ball is ejected and the initial velocity . The trajectory is confined to the frictionless -plane, which may or may not be vertical. Find the value of that gives success. The coordinates of and are (, ) and (, ), respectively, where is your favorite length unit.
If you know a particle’s starting position and velocity, and you know the force on it as it moves, then you can use to predict its path. That is the central idea of the previous section. We had no need for ideas related to momentum, angular momentum, work and energy. For one particle the one equation tells the whole story.
So, before we go on to discuss them further, let us be clear:
The concepts of linear and angular momentum, work and energy are not needed to study particle mechanics. is enough.
So, why do we bother to devote a section to these topics? Because
These concepts will sometimes be needed when we discuss more complex systems;
These concepts sometimes provide a shorter route for answering some dynamics questions;
The simplest place to introduce the concepts is in the context of one particle;
The concepts give a way to check the consistency of solutions of ; and
The concepts can be an aid to physical intuition.
For more complex systems, principles of momentum and energy transcend and can generally not be derived from . But for a single particle, all of these are derived concepts, as worked out in box 12.2 on page 12.2. Note that
All of the facts and theorems below apply to any motion of a particle that is consistent with .
Example: Simple ballistics solution.
Consider a ball thrown up at : , and . We claimed (page 12.1) that a solution is
This solution is plotted various ways in fig. 12.31.
These functions of time are consistent with the initial conditions. Further they are consistent with the governing equations, the so called ‘equations of motion’, and . All of the momentum and energy principles below must therefore apply.
Some of the ideas apply even if . For example, the work of a force is defined for imagined motions that might never occur.
Linear momentum for a particle is defined as . The particle momentum-balance theorems (facts) are
These are so trivially related to that it is hard to see any content in them. And, indeed, if we were only studying the mechanics of single particles we probably would not have introduced the concept of linear momentum. Nonetheless, the general result does apply:
The net force on a particle is the rate of change of its linear momentum, .
A special important case is when there is no force and linear momentum is conserved (doesn’t change). For a single particle momentum conservation means constant velocity motion.
Example: Linear momentum check
For the simple ballistics solution above we evaluate the left side of the momentum balance equation
Then evaluate the right side:
and check for equality: . This force and momentum is plotted in fig. 12.32. The solution is consistent with linear momentum balance. Note that in this example there is no change in the component of linear momentum in the direction; there is no force in the direction so is conserved.
In dynamics angular momentum is one of the most important ideas, important theoretically and for solving problems. For one particle
Angular momentum relative to point C is ,
where is the position of the particle relative to fixed point C and is the velocity of the particle. Angular momentum can be calculated relative to any point C. Which point you pick affects the value of the angular momentum. Sometimes is written without the “/” as . The key angular momentum theorems (facts) are:
The torque of all the external forces acting on a particle about point C is the rate of change of its angular momentum about point C.
The intuitive notion is that angular momentum represents how much a particle is ‘going around’ point C. A particle gets more credit for going faster, for being more massive, and for being farther away
.
If the force on the particle is zero or passes through the point C, the torque (moment) of the force is zero and its angular momentum is conserved.
Example: Angular momentum check.
Using the same ballistics example we check the solution for consistency with angular momentum balance. For no good reason let’s use the origin for the angular momentum reference point. We could use any point. Again we compare the left and right sides and check for equality.
This torque and angular momentum are plotted in fig. 12.33. The ‘left side’ agrees with the ‘right side’ and angular momentum balance is satisfied, as it must be. In 2D problems like this there is only one non-trivial component to angular momentum, that in the out-of-plane () direction. In this case the angular momentum is not conserved because the gravity force does have a torque about the axis.
The power of a force on a particle with velocity is . The kinetic energy of a particle is . The power balance equations are
The power of all the external forces acting on a particle is the rate of change of its kinetic energy . Or, integrating in time, the power added up over time is the net change in kinetic energy.
The situation is similar to that for 1D motion (section 10.2).
The integral of power with respect to time can be replaced with a path integral for the work of a force. The key idea is in the differential expressions for an increment of work:
So
| Power integrated in time | Sum of work increments | ||||
| (12.9) |
Thus the power balance equation, integrated in time is equivalent to the “work energy” equation:
| Work on particle | Change in its kinetic energy | |||
Example: Energy check.
We can check the simple ballistics solution for consistency with energy balance. First let’s compare the work to the change of kinetic energy.
This power and kinetic energy are plotted in fig. 12.34.
In this check we have not taken advantage of the fact that this particular force is conservative.
Previously in Physics, and more recently in one dimensional dynamics here, you learned that
Work is force times distance.
This is actually a special case of the formula
How is that? If is constant and parallel to the displacement , then
In 2 and 3 dimensions there are subtleties involved with the concept of work because of its dependence on which path in space the force works on. These ‘path dependence’ subtleties are often covered in some detail in calculus courses in the sections on vector calculus, path integrals, gradient and curl. We discuss the relevant highlights below.
Some forces (read force fields ) have the property that the work they do is independent of the path followed by the material point as the force acts. If the work of a force is path independent in this way (see box 12.2 on page 12.2), then a potential energy can be defined so that the work done by the force is the decrease in the Potential Energy
The common examples are listed below:
linear spring: .
gravity near earth’s surface:
gravity between spheres or points:
constant force acting on a point:
In all cases a constant could be added to the potential energy and it would still be a legitimate potential energy for the force.
In the cases of the spring and gravity between spheres, the change in potential energy is the net work done by the spring or gravity on the pair of objects between which the force acts. If both ends of a spring are moving, the net work of the spring on the two objects to which it is connected is the decrease in potential energy of the spring.
There is a possible source of confusion in our using the same symbol to represent the potential work of an external force and for internal potential energy. In practice, however, they are used identically, so we use the same symbol for both. The potential energy in a stretched spring is the same whether it is the cause of force on a system or it is internal to the system.
Example: Checking conservation of energy
Because the gravity force is conservative we can also check our simple ballistics solution for consistency with conservation of energy. Taking the potential energy as we find, as expected, that the solution does have the property that
You obtain a numerical solution to by setting up the set of first order differential equations 12.2 on page 12.2. In turn, these can be written in explicit scalar form as eqn. (12.3).
While you solve these equations you can add further first order equations that you can use in your energy and momentum checks. These evaluate the integrals for linear impulse, angular impulse and work.
The first two equations are short hand for 2 (or 3) first order scalar equations for motion in 2 (or 3) spatial dimensions. If these are added to the system of ordinary differential equations that you solve, they can be used to check the solution.
Box 12.3 Conservative forces and non-conservative forces
Imagine that the force on a particle is known to depend on the position of a particle as it moves. This dependence of on is called a force field:
As the particle moves from one point to another we can evaluate the work of this force field as
But what if the particle moves between the same two points but along a different path, is the work the same? If that is true then the work going from to and back would be zero. Which means the work of the force when the particle moves on any closed path would be zero. Here is an example of a force field in the plane where the work in going on a closed path, from to , from home to home, is not zero:
where is a constant. This force pushes the particle around in circles. So, if the particle moves on the circular path
then the work is the force magnitude times the arc-length (the force is parallel to the velocity for this path) and so,
This force field gives non-zero work for some closed paths, thus is path dependent for open paths and therefore is non-conservative. How can you tell if a force field is conservative or not. This, you learn in vector calculus, holds if the curl of is zero, , everywhere.
Forces from any combination of springs and gravity are always conservative.
Because the momentum and energy facts and theorems apply to any motion consistent with they can be used as a consistency check on any solutions you find to the differential equations of motion ( ).
Here is the general situation. You are given . You are given initial conditions and at, say, . Using computer integration or pencil and paper methods, you solve the differential equation to get and . Now your solution can be checked for consistency with the energy and momentum theorems. In particular, your solution, if it is correct, must satisfy
Linear momentum balance: ;
Angular momentum balance: ;
Work-energy: .
These have been used in the simple ballistics example above. That linear momentum balance, angular momentum balance and energy balance, all are consistent to an assumed solution lends credence to its correctness. For simple problems with such simple analytical solutions, using this consistency is not the most efficient way of checking a candidate solution’s veracity. We would be better off just plugging the proposed solution back into the differential equation to see if it was satisfied. But in more complex problems and in numerical solutions, checks like those here are sometimes simpler to make.
Some more comments about these checks:
The angular momentum check can be used relative to any fixed point you choose. If you can find a point where, say, the applied force has no moment, then the change of angular momentum should be zero about that point.
If the applied force is conservative, the work integral can be replaced by the change in potential energy and the work-energy check is a check of the conservation of energy.
If you try to make the checks with pencil and paper the checks can sometimes be harder to implement than it was to find the original solution.
These checks are often very useful, and this is perhaps an understatement, for checking the validity of numerical solutions of dynamics equations. Basically you shouldn’t trust yours or any body else’s code unless such checks have been made. It is hard to write correct code without making such checks. And such checks are a strong sign of code reliability because an error in computer code will usually lead to an error in momentum balance, angular momentum balance or energy balance.
Box 12.4 Derivation of momentum, angular momentum and energy theorems for a point mass
For a point-mass particle the principles of linear momentum, angular momentum and energy are theorems that can be derived simply from
as follows.
Define linear momentum as then differentiating we have the equation . It is not so much a derivation but a restatement to write:
Integrating both sides in time we get
This is the principle of impulse and momentum.
Start with and take the cross product of both sides with the position relative to a fixed point and you get
Now if we define we can differentiate to find that, writing out all details,
Putting these together we have
Integrating both sides with respect to time we get that the net angular impulse is the change in angular momentum.
The power equation is found with a shade more difficulty. We take the equation and dot both sides with the velocity of the particle:
| (12.11) |
Evaluating is most easily done with the benefit of hindsight. So we cheat and look at the time derivative of the speed squared:
Applying this result to eqn. (12.11) we get
the energy (or power balance) equation for a particle.
Integrating in time we get
Because the time integral of power can be replaced with a path integral, the standard work integral:
If is a conservative force field, meaning a function of position, then exists, so that
and the work-energy equation becomes
Where is defined as the total energy.
SAMPLE 12.8
Basic calculations: Find for a given particle P with mass , given position, velocity, acceleration, and a point C. Specifically, we are given , , , and .
Solution Since and ,
So we have the motion quantities
| (12.12) | |||||
Note:
SAMPLE 12.9 Direct application of the formulas: A 2 block is moving with a velocity , where , , and . Consider the time interval between to .
Find the net change in the linear momentum of the block, .
Find the force on the block and compute the impulse and show that it is the same as computed above.
Find the change in kinetic energy from direct computation of energy and compare with work done by computing .
Solution
For the given block we have, . Therefore,
Substituting the given values, , , , , , and we get
Answer:
To calculate the impulse, , we need to find the force first. Since , we get
| Hence, the impulse is | ||||
which is, expectedly, the same answer as obtained above for .
To find the kinetic energy, we need the speed of the particle, . Now, the change in kinetic energy is
Now, we can compare this value by computing the work done , since . To compute the power , we need to find the dot product between the force and the velocity. Since , and , we get, . Therefore, the work done is,
Answer:
SAMPLE 12.10
Angular momentum: direct application of the formula. The position of a particle of mass is ; where , and is measured from the origin.
Find the net change in linear momentum of the particle between and .
Find the net change in angular momentum of the particle about the origin between and .
Find the angular impulse about the origin and compare the result with found above.
Solution
Linear momentum: Let the two instants of interest be and . The net change in linear momentum, . Since , we get
The answer makes sense because both and . In fact, finding the velocity at and would have made the calculation much simpler.
Answer:
Angular momentum: The net change in angular momentum between and is,
Answer:
Note that it so happens that velocities at the two instants are zero and hence, both and are zero, making also zero. It is, however, possible that we could get to be zero even if the and were non-zero (when they are equal).
Moment impulse: Now, let us find the impulse due to the moment, between the two given time instants and see if that matches with the net zero change in angular momentum. We first need to compute the moment :
Therefore, the impulse due to this moment is
as expected. It can also be seen from a plot of vs , as shown in fig. 12.39, that the net area under the moment between and is zero, giving a zero moment impulse.
12.2.1 What symbols do we use for the following quantities? What are the definitions of these quantities? Which are vectors and which are scalars? What are the SI and US standard units for the following quantities?
linear momentum
rate of change of linear momentum
angular momentum
rate of change of angular momentum
kinetic energy
rate of change of kinetic energy
moment
work
power
12.2.2 Does angular momentum depend on reference point? (Assume that all candidate points are fixed in the same Newtonian reference frame.)
12.2.3 Does kinetic energy depend on reference point? (Assume that all candidate points are fixed in the same Newtonian reference frame.)
12.2.4 What is the relation between the dynamics ‘Linear Momentum Balance’ equation and the statics ‘Force Balance’ equation?
12.2.5 What is the relation between the dynamics ‘Angular Momentum Balance’ equation and the statics ‘Moment Balance’ equation?
12.2.6 A ball of mass is thrown from a height of above the ground with velocity . What is the kinetic energy of the ball at its release?
12.2.7 A ball of mass is thrown from a height of above the ground with velocity . What is the kinetic energy of the ball at its release?
12.2.8 How do you calculate , the power of all external forces acting on a particle, from the forces and the velocity of the particle?
12.2.9 A particle has velocity and mass . A particle has velocity and mass equal to the other . What is the relationship between:
and ,
and , and
and ?
12.2.10 A bullet of mass 50 g travels with a velocity . (a) What is the linear momentum of the bullet? (Answer in consistent units.)
12.2.11 A particle has position , velocity , and acceleration . For each position of a point P defined below, find , the angular momentum of the particle with respect to the point .
,
, and
,
12.2.12 The position vector of a particle of mass 1 kg at an instant is . If the velocity of the particle at this instant is , compute (a) the linear momentum and (b) the angular momentum ().
12.2.13 The position of a particle of mass is ; where , and is measured from the origin.
Find the kinetic energy of the particle at and .
Find the rate of change of kinetic energy at and .
12.2.14 For a particle
Why does it follow that ? [hint: write as and then use the product rule of differentiation.]
12.2.15 Consider a projectile of mass at some instant in time during its flight. Let be the velocity of the projectile at this instant (see the figure). In addition to the force of gravity, a drag force acts on the projectile. The drag force is proportional to the square of the speed (speed) and acts in the opposite direction. Find an expression for the net power of these forces () on the particle.
12.2.16 A wad of paper is tossed into the air. At some instant, the position, velocity, and acceleration of its center of mass are , , and , respectively. What is the translational kinetic energy of the wad at the instant of interest?
12.2.17 A 2 particle moves so that its position is given by
What is the linear momentum of the particle at ?
What is the force acting on the particle at ?
12.2.18 A particle A has mass and velocity . A particle B at the same location has mass and velocity equal to the other . Point C is a reference point. What is the relationship between:
and ,
and , and
and ?
12.2.19 A particle of mass moves in space. Its position, velocity, and acceleration at a given time are , , and , respectively. For this particle at the instant of interest, find its:
linear momentum ,
rate of change of linear momentum ,
angular momentum about the origin ,
rate of change of angular momentum about the origin ,
kinetic energy , and
rate of change of kinetic energy .
12.2.20 A particle has position , velocity , and acceleration . For each position of a point defined below, find the rate of change of angular momentum, , of the particle with respect to the point .
,
,
, and
12.2.21 A particle of mass is moving in space. Its position, velocity, and acceleration at some instant are , , and , respectively. At this instant, find:
the net force on the particle,
the net moment on the particle about the origin due to the applied forces, and
the power of the applied forces.
FBD of the particle
12.2.22 At a time of interest, a particle with mass has position, velocity, and acceleration , , and , respectively. Another particle with mass has position, velocity, and acceleration , , and , respectively. For this system of two particles, and at this time, find its
linear momentum ,
rate of change of linear momentum
angular momentum about the origin ,
rate of change of angular momentum about the origin ,
kinetic energy , and
rate of change of kinetic energy .
12.2.23 A particle of mass gm is shot straight up (parallel to the -axis) from the -axis at a distance from the origin. The velocity of the particle is given by where , and is the height of the particle from the -axis.
Find the linear momentum of the particle at the outset of motion ().
Find the angular momentum of the particle about the origin at the outset of motion ().
Find the linear momentum of the particle when the particle is above the -axis.
Find the angular momentum of the particle about the origin when the particle is above the -axis.
One of Isaac Newton’s greatest achievements was the explanation of Kepler’s laws of planetary motion. Kepler, using the meticulous observations of Tycho Brahe, characterized the orbits of the planets about the sun with his 3 famous laws:
Each planet travels on an ellipse with the sun at one focus.
Each planet goes faster when it is close to the sun and slower when it is further. It speeds and slows so that the line segment connecting the planet to the sun sweeps out area at a constant rate.
Planets that are further from the sun take longer to go around. More exactly, the periods are proportional to the lengths of the ellipses to the 3/2 power.
Newton, using his equation and his law of universal gravitational attraction, was able to formulate a differential equation governing planetary motion. He was also able to solve this equation and found that it exactly predicts all three of Kepler’s laws.
The Newtonian description of planetary motion is the most historically significant example of central-force motion where,
the only force acting on a particle is directed towards the origin of a given coordinate system, and
the magnitude of the force depends only on distance between attracting points.
If we define the position of the particle as with magnitude , linear momentum balance for central-force motion is
| (12.13) |
where is a unit vector pointed toward the origin and is the magnitude of the origin-attracting force.
For the rest of this section we consider some of the consequences of eqn. (12.13). We start with the most historically important example.
For simplicity let’s assume that the sun does not move and that the motion of the earth lies in a plane. Newton’s law of gravitation says that the attractive force of the sun on the earth is proportional to the masses of the sun and earth and inversely proportional to the distance between them squared (fig. 12.42).
Thus we have
where and are the masses of the earth and sun, is the distance between the earth and sun. ‘Big G’ is a universal constant .
What is the vector-valued force on the earth? It is its magnitude times a unit vector in the appropriate direction.
| (12.14) |
where we have used that , , and . Now we can write the linear momentum balance equation for the earth in great detail.
| (12.15) |
Taking the dot product of equation 12.15 with and (i.e., taking and components) gives two scalar second order ordinary differential equations:
| (12.16) |
This pair of coupled second order differential equations describes the motion of the earth.
Pencil and paper solution is possible, Newton did it, but is a little too hard for this book. So we resort to computer solution. To set this up we put equations eqn. (12.16) in the form of a set of coupled first order ordinary differential equations. If we define , , , and . We can now write equations 12.16 as
| (12.17) |
To actually solve these numerically we need a value for and initial conditions. The solutions of these equations on the computer are all, within numerical error, consistent with Kepler’s laws.
Without a full solution, there are some things we can figure out relatively easily.
We generally think of the motions of the planets as being roughly circular orbits. In fact, for any attractive central force one of the possible motions is a circular orbit. Rather than trying to derive this, let’s assume a circular solution and see if it solves the equations of motion. A constant speed circular orbit with angular frequency and radius obeys the parametric equation
| (12.18) | |||||
Comparing eqn. (12.18) with eqn. (12.13) we see we have an identity (a solution to the equation) if
In the case of gravitational attraction where we have so we get circular motion with
| (12.19) |
because angular frequency is inversely proportional to the period (). We have, for the special case of circular orbits, derived Kepler’s third law. The orbital period is proportional to the orbital size to the 3/2 power.
Any force of the form
is conservative and is associated with a potential energy given by the indefinite integral
For the case of gravitational attraction, the potential energy is
where we could add an arbitrary constant. Thus, one of the features of planetary motion is that for a given orbit the energy is constant in time:
| Constant | (12.20) | ||||
If that constant is bigger than zero then the orbit has enough energy to have positive kinetic energy even when infinitely far from the sun. Such orbits are said to have more than “escape velocity” and they do indeed have open hyperbola-shaped orbits, and only pass close to the sun at most once.
Rockets and the like move around the earth much like planets, comets and asteroids move around the sun. All of the equations for planetary motion apply. But you need to substitute the mass of the earth for and the mass of the satellite for . Thus we can write the governing equation eqn. (12.15) as
| (12.21) |
where now is the mass of the earth and is the mass of the satellite. At the surface of the earth , the earth’s radius, and so we can rewrite the governing equation for rockets and the like as
| (12.22) |
A less famous, but also useful, example of central force is where the attraction force is proportional to the radius. In this case the governing equations are:
| (12.23) |
Dotting both sides with and we get two uncoupled linear homogeneous constant coefficient differential equations:
These you recognize as the harmonic oscillator equations so we can pick off the general solutions immediately as:
| (12.24) |
where and are arbitrary constants which are determined by initial conditions. For all and eqn. (12.24) describes an ellipse (or a special case of an ellipse, like a circle or a straight line). In the case of planetary motion we also had ellipses. In this case, however, the center of attraction is at the center of the ellipse and not at one of the foci.
If we take the linear momentum balance equation eqn. (12.13) and take the cross product of both sides with we get the following.
| constant | (12.25) |
But this last quantity is proportional to the rate at which area is swept out by a moving particle (it equals twice the areal rate times the mass), which is what makes it constant. Thus Kepler’s second law has been derived for all central-force motions (not just inverse square attractions). The last quantity is also the angular momentum of the particle. Thus for a particle in central force motion we have derived conservation of angular momentum from .
SAMPLE 12.11 Circular orbits of planets: Refer to eqn. (12.16) in the text that governs the motion of planets around a fixed sun.
Let and . Show that and satisfy the equations of planetary motion and that they describe a circular orbit.
Show that the solution assumed above satisfies Kepler’s third law by showing that the orbital period is proportional to the 3/2 power of the size of the orbit (which can be characterized by its radius).
Solution
The governing equation of planetary motion can be written as
| (12.26) |
Now,
Substituting these values in eqn. (12.26), we get
Thus the assumed form of and satisfy the governing equations of planetary motion, i.e., and form a solution of planetary motion. Now, it is easy to show that
i.e., and satisfy the equation of a circle with radius . Thus, the assumed solution gives a circular orbit.
Substituting in eqn. (12.16), and noting that square of the radius of the orbit is , we get
where is a constant. Thus the orbital period is proportional to the 3/2 power of the radius, or the size, of the circular orbit.
Of course, the same holds true for elliptic orbits too, but it is harder to show that analytically using cartesian coordinates, and .
SAMPLE 12.12
Numerical computation of satellite orbits: The following data is known for an earth satellite: mass = 2000, the distance to the closest point, the perigee, on its orbit from the earth’s surface = 1100 km, and its velocity at perigee, which is purely tangential, is 9500 /s. The radius of the earth is 6400 km and the acceleration due to gravity .
Solve the equations of motion of the satellite numerically with the given data and show that the orbit of the satellite is elliptical. Find the apogee of the orbit and the speed of the satellite at the apogee.
From the data at apogee and perigee show that the angular momentum and the energy of the satellite are conserved.
Find the orbital period of the satellite and show that it satisfies Kepler’s third law (in equality form).
Solution
The equations of motion of a satellite around a fixed earth are
where is the acceleration due to gravity and is the radius of the earth (see eqn. (12.21) in the text).
From the given data at perigee, the initial conditions are
In order to solve the equations of motion by numerical integration, we first rewrite these equations as four first order equations:
Now the given initial conditions in terms of the new variables are
We are now ready to go to a computer. We implement the following pseudocode on the computer to solve the problem.
ODEs ={z1dot=z2, z2dot=-g*R^2*z_1/(z_1^2+z_3^2)^{3/2},
z3dot=z4, z4dot=-g*R^2*z_3/(z_1^2+z_3^2)^{3/2}}
IC ={z1(0)=-7.5E06, z2(0)=0, z3(0)=0, z4(0)=9500}
Set g = 9.81, R = 6.4E06
Solve ODEs with IC for t=0 to t=4E04
Plot z1 vs z3
Results obtained from implementing the code above with a Runge-Kutta method based integrator is shown in fig. 12.44 where we have also plotted the earth centered at the origin to put the orbit in perspective. The orbit is clearly elliptical. From the computer output, we find the following data for the apogee.
The expressions for energy and angular momentum for a satellite are,
At both apogee and perigee, and the velocity (which is tangential) is in the direction, i.e., . Therefore, the expressions for energy and angular momentum become simpler:
Let and be the energy and the angular momentum of the satellite at the perigee, respectively, and and be the respective quantities at the apogee. Then, from the given data,
Clearly, the energy and the angular momentum are conserved.
From the computer output, we find the time at which the satellite returns to the perigee for the first time. This is the orbital period. From the output data, we get the orbital period to be . Now let us compare this result with the analytical value of the orbital period.
Let be the semimajor axis of the elliptic orbit. Then the square of the orbital time period is given by
For the orbit we have obtained by numerical integration,
| Hence, | ||||
which is the same value as obtained from numerical solution.
Answer:
SAMPLE 12.13
Zero-length spring and central force motion: A zero-length spring ††margin: No spring can have zero relaxed length, however, a spring can be configured in various ways to make it behave as if it has zero relaxed length. See box 7.1 on page 7.1 (the relaxed length is zero) is tied to a mass on one end and fixed on the other end. The spring stiffness is .
Find appropriate initial conditions for the mass so that its trajectory is a straight line along the -axis.
Find appropriate initial conditions for the mass so that its trajectory is a circle.
Can you find any condition on initial conditions that guarantees elliptic orbits of the mass?
Let and . Describe the motion of the mass by plotting its trajectory for 12.
Solution Let the position of the mass be at some instant . Since the relaxed length of the spring is zero, the stretch in the spring is and the spring force on the mass is . Then the equation of motion of the mass is
Thus the equations of motion are decoupled in the and directions. The solutions, as discussed in the text (see eqn. (12.24)), are
| (12.27) |
where the constants , are determined from initial conditions. Let us take the most general initial conditions , and . By substituting these values in and equations above and their derivatives, we get
Substituting these values we get
| (12.28) |
For a straight line motion along the -axis, we should have the -component of motion identically zero. We can, therefore, set and take any value for and to give
For a circular trajectory, we must pick initial conditions such that we get . We can easily achieve this by choosing, say, , and . Substituting these values in eqn. (12.28), we get
which is a circular orbit of radius . Note that the initial position of the mass for this orbit is ), and the initial velocity is (), i.e., the velocity is normal to the position vector (), and the magnitude of the velocity is dependent on the magnitude of the position vector, in fact, it must be exactly equal to the product of the distance from the center and the orbital frequency .
In order to have elliptic orbits, the initial conditions should be selected such that and satisfy the equation of an ellipse. By examining the solutions in eqn. (12.28), we see that if we set and and let the other two initial conditions have any arbitrary value, and , we get
which is the equation of an ellipse with semimajor axis and semiminor axis . Of course, the symmetry of the equations implies that we could also get elliptic orbits by setting and , and letting the other two initial conditions be arbitrary. Thus the condition for elliptic orbits is to have the initial velocity normal to the position vector, e.g.,
| and | ||||
| and | ||||
| or, more generally, | ||||
| and | ||||
where is a unit vector along the position vector of the mass and is normal to .
Note that the condition obtained in (b) for circular orbits is just a special case of the condition for elliptic orbits (well, a circle is just a special case of an ellipse). Therefore, if we keep fixed and vary we can get different elliptic orbits, including a circular one, based on the same major axis. Taking , we show different orbits obtained for the mass by varying in fig. 12.49.
By substituting the given initial values and in eqn. (12.28) and and noting that , we get
The functions and do not seem to describe any simple geometric path immediately. We could, perhaps, do some mathematical manipulations and try to get a relationship between and that we can recognize. Instead, let us plot the orbit on a computer to see the path that the mass takes during its motion with these initial conditions. To plot this orbit, we evaluate and at, say, 100 values of between 0 and 10 and then plot vs .
t = [0 0.1 0.2 ... 9.9 10] x = 0.5 * cos(t) + 0.6 * sin(t) y = 0.6 * sin(t) plot x vs y
The plot obtained by performing these operations on a computer is shown in fig. 12.50.
Experts note that these problems do not use polar coordinates or any other fancy coordinate
systems.
Such descriptions come later in the text. At this point we want to lay
out the basic equations and the qualitative features that can be found by
numerical integration of the equations using Cartesian () coordinates.
12.3.1 What exactly is meant by “central force motion”?
12.3.2 Under what circumstances is the angular momentum of a system, calculated relative to a point which is fixed in a Newtonian frame, conserved?
12.3.3 The mass of the earth is , the mass of a satellite orbiting the earth is , the radius of the earth is , the force of gravity at the earth’s surface is , the universal gravitational constant is .
If the satellite is at distance what is the force of the earth’s gravity in terms of and ?
If the satellite is at distance what is the force of the earth’s gravity in terms of and ? (hint: evaluate the formula from the first part at ).
12.3.4 A satellite is put into an elliptical orbit around the earth and has a speed at position P. Find an expression for the speed at position A (in terms of , and . The radii to A and P are, respectively, and . [Hint: both total energy and angular momentum are conserved.]
12.3.5 An intercontinental missile, modelled as a particle, is launched on a ballistic trajectory from the surface of the earth. The force on the missile from the earth’s gravity is and is directed towards the center of the earth. When it is launched from the equator it has speed and in the direction shown, from horizontal (both measured relative to a Newtonian reference frame). For the purposes of this calculation ignore the earth’s rotation. You can think of this problem as two-dimensional in the plane shown. If you need numbers, use the following values:
= missile mass
at the earth’s surface,
= earth’s radius, and
.
The distance of the missile from the center of the earth is .
Draw a free-body diagram of the missile. Write the linear momentum balance equation. Break this equation into and components. Rewrite these equations as a system of-4 first order ODE’s suitable for computer solution. Write appropriate initial conditions for the ODE’s.
Using the computer (or any other means) plot the trajectory of the rocket after it is launched for a time of seconds. [Hint: use a much shorter time when debugging your program.] On the same plot draw a (round) circle for the earth.
An intercontinental ballistic missile launch.
12.3.6 A particle of mass 2 moves in the horizontal -plane under the influence of a central force (attraction force proportional to distance from the origin), where and is the position of the particle relative to the force center. Neglect all other forces.
Show that circular trajectories are possible, and determine the relation between speed and circular radius which must hold on a circular trajectory. [hint: Write , break into and components, solve the separate scalar equations, pick fortuitous values for the free constants in your solutions.]
It turns out that trajectories are in general elliptical, as depicted in the diagram.
For a particular elliptical trajectory with and , the velocity of the particle at point 1 is observed to be perpendicular to the radial direction, with magnitude , as shown. When the particle reaches point 2, its velocity is again perpendicular to the radial direction.
Determine the speed increment which would have to be added (instantaneously) to the particle’s speed at point 2 to transfer it to the circular trajectory through point 2 (the dotted curve).
12.3.7 Circular motion. Generally when people talk about central force motion they not only mean that the only force is directed at the origin but that the magnitude of the force only depends on the distance from the origin. Thus in 2D
where the scalar function expresses the dependence of the central attractive force on distance . Consider a particle with mass on a candidate circular orbit
with constant speed . For each of the cases below find the speed for circular motion at radius . Find this by plugging the circular motion equation into using the form of given. Answer in terms of other constants given (e.g., )
(zero-rest-length attractive spring)
(inverse-square gravitational attraction)
(arbitrary power law attraction)
(arbitrary function). In this case you need to find how the speed depends on in general.
Can you find a function for which there are two or more circular orbits at the same speed ?
12.3.8 Circular motion, numerical solution. For each of the cases in problem 12.53 pick values for the physical constants. Then pick initial conditions which, according to theory, should give circular orbits. Then numerically solve the 4 coupled first order ODEs that describe planar motion, make a plot, and show that you do indeed get circular orbits. How big is the discrepancy between your numerical solution and an exact circle?
12.3.9 Two equal mass satellites have circular orbits at two different radii. The one that is closer to the earth has smaller potential energy and bigger kinetic energy. Which satellite has bigger total energy?
12.3.10 Find initial conditions corresponding to circular motion for a central force problem and simulate this motion on the computer. Use any central force attraction law you like (e.g., zero-length spring, inverse square,…) Check that you get closed circular orbits by plotting several revolutions. Now, in your simulation, apply a slight drag force opposing motion . Pick a value for so that the orbit slowly spirals in (say, less than 10% per orbit).
Make a plot of the spiraling orbit.
Plot the speed vs time as it spirals in.
How is it that a drag force causes the satellite to speed up? Is that numerical error? An approximation in our formulation of the governing equations? A relativistic effect? What?
12.3.11 Circular motion, numerical solution. For each of the cases in problem 12.53 pick values for the physical constants.
Pick initial conditions which, according to theory, should give circular orbits.
Numerically solve the 4 coupled first order ODEs that describe planar motion, make a plot, and show that you do indeed get circular orbits.
How big is the discrepancy between your numerical solution and an exact circle? Between the theoretically predicted period and the actual period?
12.3.12 Conic sections, numerical solution. Newton discovered that with and a central attractive force of that all motions were conic sections. In particular, consider this problem, all in consistent units: . Newton claimed that there are special values for , let’s call them and with so that
for all orbits are ellipses with maximum distance from the origin being 1;
for the orbit is a circle of radius 1;
for the orbit is an ellipse with minimum distance from the origin being 1;
for the orbit is a left-opening parabola with base at the initial condition. (to draw the complete parabola you need also to use all the same initial conditions but with ).
for the orbit is a left-opening hyperbola, asymptoting to a straight line. (again you need to use to draw the complete hyperbola.)
By a sequence of more or less systematic numerical guesses find as accurately, as you can, and .
Numerically solve the 4 coupled first order ODEs for initial conditions that correspond to each of the 5 cases above.
Plot all 5 cases on one plot showing the 5 shapes clearly.